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Before using UCT, please make sure to read and understand the License, Monetization, and Copyright Notices. By using UCT, you agree to comply with all related terms.
You are currently browsing the Main branch of Undertale-Changer-Template (UCT).
The current version of UCT in this branch is v1.0.7.
The functionality of UCT is mostly complete, and you can try using it for game development.
The project is currently archived and no longer maintained. If you'd like to improve it, feel free to fork it.
You can view the current change log of UCT through CHANGELOG.md, and you can also check PLAN.md to understand the update plan of UCT.
Want to learn how to use UCT? Check out the UCT tutorials (WIP) or DeepWiki !
Undertale-Changer-Template
An UNDERTALE fan game template based on unity engine.
English | 简体中文 | 繁體中文 |
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Table of Contents
Background
This project began in early 2022 and was completed solely by me (Bli_AIk).
Prior to this, I had created a rudimentary Undertale fan battle template (unreleased) and used it to develop a game project.
However, I was unsatisfied with the results of the old template. As a result, I aimed to create a template capable of producing a complete fan game.
This marks the first step of the long journey for this project.
Synopsis
Undertale Changer Template made by Bli_AIk.
The project has used URP.
For now, the template includes the following contents:
Title scene, rename scene,overworld scene,battle scene,gameover scene.
Contains an external language pack system.
You can use this template to create your own game or modify the original code.
However, please make sure to prominently display "Undertale-Changer-Template" in a visible location.
Usage
- Make sure you have purchased and played Undertale, you can click here to purchase it.
- Download and extract the files to a location of your choice, preferably in a path that is entirely in English.
- Import the files into Unity.
- Open the project in Unity, and you're good to go.
Currently compatible with Unity Editor version: 2021.3.15f1 LTS
I recommend using this version or a higher one for the best experience.
But it is not recommended to use the 2022 version, otherwise the template may have issues.
Dependencies
- Clipper2
- DOTween
- LibTessDotNet
- Live2D
- TextMesh Pro
- More Effective Coroutines
- Fusion Pixel Font
- RiderFlow
- Pinyin4NET
- NuGetForUnity
- chineseStroke
- Alchemy
- UnityTimer
- ink-unity-integration
- DocFxForUnity
Thank you very much to the contributors of the above libraries/plugins for providing excellent tools and technical support for this project!
Another note: Since the project development took a long time and dependencies were not recorded from the beginning, there may be omissions. No infringement is intended. If there are any omissions, please inform us through Issue, thank you!
Contributors
The following individuals have contributed to this project.
A huge, heartfelt thank you to each and every one of you! 🎔
If you find a bug, want to fix an issue, or want to improve the project, please read the Contributing Guide.